Ferrari 250 GT Lusso

UPD: Logo material fixed, lights improved.

Author: Full Throttle


I’m introducing you baked interior shadows with normals and stuff! There is some hidden shader (ksPerPixelMultiMap_NMDetail) which allows to do it.

Before / After


  • Baked shadows: body, interior, body & wheels shadows
  • Camera position
  • Information
  • Lights
  • Materials: body, chrome, rims, tires, interior, glass, lights
  • Skins: Kunos-style previews
  • Textures: normals



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