UPD: Logo material fixed, lights improved.
Author: Full Throttle
I’m introducing you baked interior shadows with normals and stuff! There is some hidden shader (ksPerPixelMultiMap_NMDetail) which allows to do it.
- Baked shadows: body, interior, body & wheels shadows
- Camera position
- Materials: body, chrome, rims, tires, interior, glass, lights
- Skins: Kunos-style previews
- Textures: normals