AcTools Showroom (v4; Obsolete)

UPD: This app is obsolete now, please, use Content Manager instead (its Custom Showroom is much, much better — it’s faster, more functional, supports a lot of different materials properly, has FXAA, skinned meshes support, selection, free camera, proper Ambient Shadow updating and UV export and requires DirectX 10 instead of 11):

Separate app will be released soon.

UPD: Some fixes and improvements, logging (to enable, rename exe-file to AcToolsShowroom_log.exe), GIMP support (maybe with some problems though).

UPD: Added skins editing mode.

Now you can assign this app for kn5 files and get some kind of viewer and skins editing helper. It’s not very good, but still.

uzmhnps

Controls:

  • Left mouse button: rotate scene
  • Middle (or left with Space): pan
  • Right (or mouse wheel): zoom
  • W: wireframe mode
  • F2: skinning mode (small window on top of other windows)
  • Home: reset camera
  • PageUp/PageDown (or forth/fifth mouse buttons): switch skins

wufzaid

About skins editing mode:

  • If any texture file of selected skin is changed/created/removed, app will reload it immediately
  • You don’t have to always use “Save As”, app will load changed psd-file instead of dds one if it has same name (without extension, of course)

A little demonstration of skins editing mode:

If you know how to deal with DirectX and/or C#, I could really use some help, by the way. There are a lot of things need to be done. 🙂

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13 thoughts on “AcTools Showroom (v4; Obsolete)

  1. Great idea. I tried to skin a Nissan GT3. Unpacked the files in a random folder, chose it as default for .KN5, it´s loading the car and I can select the skin I want. But if I save .PSD the car switches black and doesn´t reload the .psd 😦

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      1. hey my content manager updated and for some reason I can no longer unpack cars dev apps is checked and the fbx converter is installed but no unpack button
        any input!

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  2. This is so cool, but how do I make this work? I get “AcToolsShowroom stopped working” when I try to open .kn5

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    1. Nevermind, this does not happen with v4. But now i get this:
      Unhandled exception:

      System.Exception: Direct3D Feature Level 11 unsupported
      at AcTools.Kn5Render.Kn5Render.Render.DxInitDevice()
      at AcTools.Kn5Render.Kn5Render.Render..ctor(String filename, Int32 skinNumber, VisualMode mode)
      at AcToolsShowroom.Program.Main(String[] args)

      Is there i can do something about it, or do I need to buy new GPU?

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  3. I cant figure it out, It’s Ati HD4850, so probably it’s dx10, but says i have DirectX11 installed.

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